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Co-Dev Responsibilities

Responsibilities:

  • Worked closely with the Wolfeye team and with external Outsources to help setup best practice guidelines and technical art & technical animation direction. Attended weekly team meetings and travelled for team building.

Technical Direction:

  • Performance Profiling . Tools Pipeline . PBR Materials Library

  • Built Unreal 5 texture Optimization tools

  • Built Unreal 5 Project cleanup and project validation to help locate unwanted assets through the project.

  • Nanite and rendering feature profiling and documentation

Art:

  • Best Practice Guidelines (Characters . Technical Art . Technical Animation)

Animation:

  • Animation batch export support

Rigging

  • Bot

  • Human Ragdoll

  • Cloth setup R&D

  • Runtime IK system setup

  • Unreal game play skeleton debugging & support

  • Loading Tools Batch Exporting

  • Unreal Animation Retargetting

  • Unreal Control Rig Setup

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