Clients
Loading Studios
We Provided Technical Art and Technical Animation service
LOADING STUDIOS
Founded by Technical Directors from the AAA games industry, including veterans from Arkane, Volition, and Rooster Teeth.
Our team provides technical art services to help studios streamline art content to Unreal Engine & Unity.
We help define best practice guidelines and scalable art solutions.
TECHNICAL SERVICES
Technical Animation
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Character Rigging
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Physics and Ragdoll
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Cloth Simulation
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Motion Capture
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MetaHumans
Technical Art
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Materials . HLSL Shaders
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Performance Profiling
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Project Evaluation
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Project Cleanup
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Unity C#
Tools Pipeline
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DCC Tools
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Art Pipeline
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Animation Pipeline
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Perforce Support
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Unreal Engine . Unity
ART SERVICES

Character Art
Technical Art
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Zbrush Sculpt
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Game Mesh
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UV Layout
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Shaders . Materials . Textures
Developer: Rooster Teeth Productions
Our Teams Work:
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Material Library
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Lighting
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Post Effect
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Optimizations
Rigging
Animations
Developer: Rooster Teeth Productions
Our Teams Work:
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Character Models
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Character Rigging
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Physics Simulation
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Character Animation


Visual Effects
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Stylized VFX
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Houdini Support
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Unreal Niagara
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Custom Shader FX
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Post Effects

Work History
Rise of the Deceiver
Developer: Brass Lion Entertainment
Co-Development:
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Establish Maya art tools pipeline
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Built DCC studio tools and art tools installer
System Shock Remake
Developer: Nightdive Studios
Co-Development:
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Updated gameplay VFX
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Worked on cut-scenes & runtime cinematics
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Blender Python Tool - export dismemberment as FBX
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Blueprint gameplay setup support
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Integrating Epic Online Services (EOS)
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Cross-Platform Online Subsystems (OSS) for achievements
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Setup Epic Games Store (EGS)
Darwin's Paradox!
Developer: ZeDrimeTim
Services:
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Octopus Darwin & Sagle rigs
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Supported stylized animations and deformations
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Provided performance profiling in Unreal Engine 5
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Animation blueprint support
COMING SOON
Developer: FARBRIDGE Inc.
Co-Development:
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Technical Art Services for VR
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HLSL Shaders
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DCC tools development
COMING SOON
Developer: Wolfeye Studios
Loading Studios provided Technical Art and Technical Animation services.
Co-Development:
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Technical art services
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Technical animation services
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Pipeline & tools development
Vicious Circle
Developer: Rooster Teeth Productions
Our team members establish the character and animation pipeline
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Character Modelling
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Rigging
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Animations
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Lighting
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Material Library
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Post Effect
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Optimizations

BIODRIVE
Developer: Loading Studios
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Supports 2-Player Local Co-Op
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Functional prototype using the Matrix City Assets & vehicles
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Zombies powered by Niagara particle systems

MINIVS
Developer: Loading Studios
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END-To-END Development
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Look Development